Zach Bohn

Dev work & Scattered thoughts

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Game Dev Careers – Changing Roles

The hardest job you’ll ever get in the industry is the first one. However, the second hardest might be when you’re trying to transition from one discipline to another in the AAA space. This is because the AAA space defines itself by expertise. It’s natural to have your career evolve along a specific ladder, climbing […]

UI Design 102 – Intro to Wireframing & Layout

The way I fell into working in UI was driven by a desire to envision the design work I was doing as an Independent developer. So I began Wireframing. My focus at the time had been in the mobile/tablet space so those games naturally had a strong UI component in them, from Pathogen, which was […]

UI Design 101 – The UI Pipeline

It was a tremendous honor to give a GDC talk this year and the positive reception I’ve received took me by surprise. The opportunity has connected me with UI folks from all different backgrounds across the world and has resulted in a steady stream of people reaching out for advice, guidance, and mentorship. So I […]

Game Dev Careers – Breaking In

For so many students, myself included all those years ago, the dream is to end up in the AAA space & be a part of the legendary teams who build games that are remembered forever. The lived reality of pursuing this goal isn’t something we often talk about. It’s not enough to even get into […]

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