Zach Bohn

Dev work & Scattered thoughts

Blog

UI Design 102 – Intro to Wireframing & Layout

The way I fell into working in UI was driven by a desire to envision the design work I was doing as an Independent developer. So I began Wireframing. My focus at the time had been in the mobile/tablet space so those games naturally had a strong UI component in them, from Pathogen, which was […]

UI Design 101 – The UI Pipeline

It was a tremendous honor to give a GDC talk this year and the positive reception I’ve received took me by surprise. The opportunity has connected me with UI folks from all different backgrounds across the world and has resulted in a steady stream of people reaching out for advice, guidance, and mentorship. So I […]

On Breaking into the Games Industry

For so many students, myself included all those years ago, the dream is to end up in the AAA space & be a part of the legendary teams who build games that are remembered forever. The lived reality of pursuing this goal isn’t something we often talk about. It’s not enough to even get into […]

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